Skill_Books There exist books for every skill in the game. Upon reading, that particular skill will increase as if 6 skill points were invested into it. By default the maximum amount of books a character may read for any given skill is 10. The Fallout 2 Hintbook will increase all skills by a flat 6%.
The skill books include:
- Small Guns : Guns and Bullets
- Big Guns : U.S. Army Heavy Weapons
- Energy Weapons : Nikola Tesla
- Close Combat : Pugilism Illustrated
- Evasion : ¡La Fantoma!
- Throwing : Throwing Combat Knives for Dummies
- Sneak : Chinese Spec Ops. Manual
- Lockpick : Tumblers Today
- Steal :
- Traps : Duck and Cover!
- First Aid : First Aid Handbook
- Doctor : DC Journal of Internal Medicine
- Science : Big Book of Science
- Repair : Dean's Electronics
- Speech : Lying, Congressional Style
- Barter : Tales of a Junktown Jerky Vendor
- Gambling :
- Outdoorsman : Scout Handbook