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'''Big_Guns'''
All Big Guns, with the exception of the [[Grenade Pistol|Grenade Pistol]] , belong to the category of two-handed weapons.
All Big Guns, with the exception of the [[Grenade_Pistol|Grenade Pistol]] , belong to the category of two-handed weapons.


Targeted shots with big guns aren't possible, except with the [[Bozar|Bozar]] and [[10mm_Machinegun|10mm Machinegun]] .
Targeted shots with big guns aren't possible, except with the [[Bozar|Bozar]] and [[10mm Machinegun|10mm Machinegun]] .


Range is the range of the weapon, indicated by two numbers - the first number indicates the range of a single shot, and the second indicates the range of a burst.
Range is the range of the weapon, indicated by two numbers - the first number indicates the range of a single shot, and the second indicates the range of a burst.
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Clip indicates the number of rounds stored in a single clip; numbers in brackets indicate how many rounds are fired in a single burst.
Clip indicates the number of rounds stored in a single clip; numbers in brackets indicate how many rounds are fired in a single burst.


AP Cost is how many [[Action_points|action points]] must be used to fire the weapon. The first number is an unaimed shot, the number in parentheses is an aimed shot, and the number after the slash is a burst.
AP Cost is how many [[AP|action points]] must be used to fire the weapon. The first number is an unaimed shot, the number in parentheses is an aimed shot, and the number after the slash is a burst.


Min. St. is the minimum [[Strength|strength]] required to use the weapon without a penalty to accuracy.
Min. St. is the minimum [[SPECIAL#Strength|strength]] required to use the weapon without a penalty to accuracy.


Features are a weapon's special perks and other features.
Features are a weapon's special perks and other features.
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! bgcolor="#F5DEB3" width="225" scope="col" | Features
! bgcolor="#F5DEB3" width="225" scope="col" | Features
|-
|-
| bgcolor="#FFFCD6" | Flamer
| bgcolor="#FFFCD6" | [[Flamer]]
| bgcolor="#FFFCD6" | 40 - 80
| bgcolor="#FFFCD6" | 40 - 80
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | Flamethrower fuel
| bgcolor="#FFFCD6" | [[Flamethrower fuel]]
| bgcolor="#FFFCD6" | 8164
| bgcolor="#FFFCD6" | 8164
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
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| bgcolor="#FFFCD6" |  
| bgcolor="#FFFCD6" |  
|-
|-
| bgcolor="#FFFEF6" | Improved Flamer
| bgcolor="#FFFEF6" | [[Improved Flamer]]
| bgcolor="#FFFEF6" | 60 - 100
| bgcolor="#FFFEF6" | 60 - 100
| bgcolor="#FFFEF6" | 7
| bgcolor="#FFFEF6" | 7
| bgcolor="#FFFEF6" | 5
| bgcolor="#FFFEF6" | 5
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | Flamethrower fuel
| bgcolor="#FFFEF6" | [[Flamethrower fuel]]
| bgcolor="#FFFEF6" | 8618
| bgcolor="#FFFEF6" | 8618
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
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| bgcolor="#FFFEF6" |  
| bgcolor="#FFFEF6" |  
|-
|-
| bgcolor="#FFFCD6" | Flamethrower MK3
| bgcolor="#FFFCD6" | [[Flamethrower MK3]]
| bgcolor="#FFFCD6" | 75 - 110
| bgcolor="#FFFCD6" | 75 - 110
| bgcolor="#FFFCD6" | 7
| bgcolor="#FFFCD6" | 7
| bgcolor="#FFFCD6" | 8
| bgcolor="#FFFCD6" | 8
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | Flamethrower fuel
| bgcolor="#FFFCD6" | [[Flamethrower fuel]]
| bgcolor="#FFFCD6" | 9164
| bgcolor="#FFFCD6" | 9164
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
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| bgcolor="#FFFCD6" | Penetrate
| bgcolor="#FFFCD6" | Penetrate
|-
|-
| bgcolor="#FFFEF6" | Minigun
| bgcolor="#FFFEF6" | [[Minigun]]
| bgcolor="#FFFEF6" | 6 - 10
| bgcolor="#FFFEF6" | 6 - 10
| bgcolor="#FFFEF6" | 20
| bgcolor="#FFFEF6" | 20
| bgcolor="#FFFEF6" | 120(40)
| bgcolor="#FFFEF6" | 120(40)
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 5mm
| bgcolor="#FFFEF6" | [[5mm]]
| bgcolor="#FFFEF6" | 12700
| bgcolor="#FFFEF6" | 12700
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
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| bgcolor="#FFFEF6" |  
| bgcolor="#FFFEF6" |  
|-
|-
| bgcolor="#FFFCD6" | Avenger Minigun
| bgcolor="#FFFCD6" | [[Avenger Minigun]]
| bgcolor="#FFFCD6" | 8 - 13
| bgcolor="#FFFCD6" | 8 - 13
| bgcolor="#FFFCD6" | 25
| bgcolor="#FFFCD6" | 25
| bgcolor="#FFFCD6" | 120(40)
| bgcolor="#FFFCD6" | 120(40)
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 5mm
| bgcolor="#FFFCD6" | [[5mm]]
| bgcolor="#FFFCD6" | 12700
| bgcolor="#FFFCD6" | 12700
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
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| bgcolor="#FFFCD6" |  
| bgcolor="#FFFCD6" |  
|-
|-
| bgcolor="#FFFEF6" | Vindicator Minigun
| bgcolor="#FFFEF6" | [[Vindicator Minigun]]
| bgcolor="#FFFEF6" | 12 - 18
| bgcolor="#FFFEF6" | 12 - 18
| bgcolor="#FFFEF6" | 30
| bgcolor="#FFFEF6" | 30
| bgcolor="#FFFEF6" | 100(25)
| bgcolor="#FFFEF6" | 100(25)
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 4.7mm Caseless
| bgcolor="#FFFEF6" | [[4.7mm Caseless]]
| bgcolor="#FFFEF6" | 12700
| bgcolor="#FFFEF6" | 12700
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
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| bgcolor="#FFFEF6" |  
| bgcolor="#FFFEF6" |  
|-
|-
| bgcolor="#FFFCD6" | M134 Vulcan
| bgcolor="#FFFCD6" | [[M134 Vulcan]]
| bgcolor="#FFFCD6" | 9 - 23
| bgcolor="#FFFCD6" | 9 - 23
| bgcolor="#FFFCD6" | 22
| bgcolor="#FFFCD6" | 22
| bgcolor="#FFFCD6" | 240(60)
| bgcolor="#FFFCD6" | 240(60)
| bgcolor="#FFFCD6" | 7
| bgcolor="#FFFCD6" | 7
| bgcolor="#FFFCD6" | 7.62mm
| bgcolor="#FFFCD6" | [[7.62mm]]
| bgcolor="#FFFCD6" | 16120
| bgcolor="#FFFCD6" | 16120
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 9
| bgcolor="#FFFCD6" | 9
| bgcolor="#FFFCD6" | 14000
| bgcolor="#FFFCD6" | 14000
| bgcolor="#FFFCD6" | Heavy Shot
| bgcolor="#FFFCD6" | [[Heavy Shot]]
|-
|-
| bgcolor="#FFFEF6" | MS "Purifier"
| bgcolor="#FFFEF6" | [[MS "Purifier"]]
| bgcolor="#FFFEF6" | 7 - 14
| bgcolor="#FFFEF6" | 7 - 14
| bgcolor="#FFFEF6" | 30
| bgcolor="#FFFEF6" | 30
| bgcolor="#FFFEF6" | 140(28)
| bgcolor="#FFFEF6" | 140(28)
| bgcolor="#FFFEF6" | 5
| bgcolor="#FFFEF6" | 5
| bgcolor="#FFFEF6" | 4.7mm Caseless
| bgcolor="#FFFEF6" | [[4.7mm Caseless]]
| bgcolor="#FFFEF6" | 9071
| bgcolor="#FFFEF6" | 9071
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
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| bgcolor="#FFFEF6" |  
| bgcolor="#FFFEF6" |  
|-
|-
| bgcolor="#FFFCD6" | М60
| bgcolor="#FFFCD6" | [[М60]]
| bgcolor="#FFFCD6" | 16 - 24
| bgcolor="#FFFCD6" | 16 - 24
| bgcolor="#FFFCD6" | 40/35
| bgcolor="#FFFCD6" | 40/35
| bgcolor="#FFFCD6" | 50(6/10)
| bgcolor="#FFFCD6" | 50(6/10)
| bgcolor="#FFFCD6" | 5/6
| bgcolor="#FFFCD6" | 5/6
| bgcolor="#FFFCD6" | 7.62mm
| bgcolor="#FFFCD6" | [[7.62mm]]
| bgcolor="#FFFCD6" | 10432
| bgcolor="#FFFCD6" | 10432
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 8
| bgcolor="#FFFCD6" | 8
| bgcolor="#FFFCD6" | 1100
| bgcolor="#FFFCD6" | 1100
| bgcolor="#FFFCD6" | Short Burst available
| bgcolor="#FFFCD6" | [[Short Burst]] available
|-
|-
| bgcolor="#FFFEF6" | Light Support Weapon
| bgcolor="#FFFEF6" | [[Light Support Weapon]]
| bgcolor="#FFFEF6" | 18 - 27
| bgcolor="#FFFEF6" | 18 - 27
| bgcolor="#FFFEF6" | 40/35
| bgcolor="#FFFEF6" | 40/35
| bgcolor="#FFFEF6" | 30(5/10)
| bgcolor="#FFFEF6" | 30(5/10)
| bgcolor="#FFFEF6" | 5/6
| bgcolor="#FFFEF6" | 5/6
| bgcolor="#FFFEF6" | .223 FMJ
| bgcolor="#FFFEF6" | [[.223 FMJ]]
| bgcolor="#FFFEF6" | 9071
| bgcolor="#FFFEF6" | 9071
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 7
| bgcolor="#FFFEF6" | 7
| bgcolor="#FFFEF6" | 1750
| bgcolor="#FFFEF6" | 1750
| bgcolor="#FFFEF6" | Short Burst available
| bgcolor="#FFFEF6" | [[Short Burst available]]
|-
|-
| bgcolor="#FFFCD6" | Bozar
| bgcolor="#FFFCD6" | [[Bozar]]
| bgcolor="#FFFCD6" | 30 - 40/25 - 35
| bgcolor="#FFFCD6" | 30 - 40/25 - 35
| bgcolor="#FFFCD6" | 50/40
| bgcolor="#FFFCD6" | 50/40
| bgcolor="#FFFCD6" | 30(1/15)
| bgcolor="#FFFCD6" | 30(1/15)
| bgcolor="#FFFCD6" | 5(6)/6
| bgcolor="#FFFCD6" | 5(6)/6
| bgcolor="#FFFCD6" | .223 FMJ
| bgcolor="#FFFCD6" | [[.223 FMJ]]
| bgcolor="#FFFCD6" | 9071
| bgcolor="#FFFCD6" | 9071
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 7
| bgcolor="#FFFCD6" | 7
| bgcolor="#FFFCD6" | 14250
| bgcolor="#FFFCD6" | 14250
| bgcolor="#FFFCD6" | Sniper ; Single shot mode available
| bgcolor="#FFFCD6" | [[Sniper]] ; [[Single shot]] mode available
|-
|-
| bgcolor="#FFFEF6" | Rocket Launcher
| bgcolor="#FFFEF6" | [[Rocket Launcher]]
| bgcolor="#FFFEF6" | 35 - 90
| bgcolor="#FFFEF6" | 35 - 90
| bgcolor="#FFFEF6" | 35
| bgcolor="#FFFEF6" | 35
| bgcolor="#FFFEF6" | 1
| bgcolor="#FFFEF6" | 1
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | Rockets
| bgcolor="#FFFEF6" | [[Rockets]]
| bgcolor="#FFFEF6" | 6803
| bgcolor="#FFFEF6" | 6803
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 7
| bgcolor="#FFFEF6" | 7
| bgcolor="#FFFEF6" | 3500
| bgcolor="#FFFEF6" | 3500
| bgcolor="#FFFEF6" | Hex Attack , Knockback
| bgcolor="#FFFEF6" | [[Hex Attack]] , [[Knockback]]
|-
|-
| bgcolor="#FFFCD6" | Grenade Pistol
| bgcolor="#FFFCD6" | [[Grenade Pistol]]
| bgcolor="#FFFCD6" | 25 - 50
| bgcolor="#FFFCD6" | 25 - 50
| bgcolor="#FFFCD6" | 18
| bgcolor="#FFFCD6" | 18
| bgcolor="#FFFCD6" | 1
| bgcolor="#FFFCD6" | 1
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 40mm grenade
| bgcolor="#FFFCD6" | [[40mm grenade]]
| bgcolor="#FFFCD6" | 2303
| bgcolor="#FFFCD6" | 2303
| bgcolor="#FFFCD6" | 3
| bgcolor="#FFFCD6" | 3
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 1400
| bgcolor="#FFFCD6" | 1400
| bgcolor="#FFFCD6" | Hex Attack , Knockback
| bgcolor="#FFFCD6" | [[Hex Attack]] , [[Knockback]]
|-
|-
| bgcolor="#FFFEF6" | 40mm Grenade Launcher
| bgcolor="#FFFEF6" | [[40mm Grenade Launcher]]
| bgcolor="#FFFEF6" | 35 - 60
| bgcolor="#FFFEF6" | 35 - 60
| bgcolor="#FFFEF6" | 26
| bgcolor="#FFFEF6" | 26
| bgcolor="#FFFEF6" | 1
| bgcolor="#FFFEF6" | 1
| bgcolor="#FFFEF6" | 5
| bgcolor="#FFFEF6" | 5
| bgcolor="#FFFEF6" | 40mm Grenade
| bgcolor="#FFFEF6" | [[40mm Grenade]]
| bgcolor="#FFFEF6" | 4803
| bgcolor="#FFFEF6" | 4803
| bgcolor="#FFFEF6" | 4
| bgcolor="#FFFEF6" | 4
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 3500
| bgcolor="#FFFEF6" | 3500
| bgcolor="#FFFEF6" | Hex Attack , Knockback
| bgcolor="#FFFEF6" | [[Hex Attack]] , [[Knockback]]
|-
|-
| bgcolor="#FFFCD6" | Handheld GT-31 GL
| bgcolor="#FFFCD6" | [[Handheld GT-31 GL]]
| bgcolor="#FFFCD6" | 35 - 60
| bgcolor="#FFFCD6" | 35 - 60
| bgcolor="#FFFCD6" | 26/22
| bgcolor="#FFFCD6" | 26/22
| bgcolor="#FFFCD6" | 6(1/3)
| bgcolor="#FFFCD6" | 6(1/3)
| bgcolor="#FFFCD6" | 5/6
| bgcolor="#FFFCD6" | 5/6
| bgcolor="#FFFCD6" | 40mm Grenade
| bgcolor="#FFFCD6" | [[40mm Grenade]]
| bgcolor="#FFFCD6" | 5790
| bgcolor="#FFFCD6" | 5790
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 5
| bgcolor="#FFFCD6" | 7
| bgcolor="#FFFCD6" | 7
| bgcolor="#FFFCD6" | 6200
| bgcolor="#FFFCD6" | 6200
| bgcolor="#FFFCD6" | Hex Attack , Knockback
| bgcolor="#FFFCD6" | [[Hex Attack]] , [[Knockback]]
|-
|-
| bgcolor="#FFFEF6" | Assault Grenade Launcher
| bgcolor="#FFFEF6" | [[Assault Grenade Launcher]]
| bgcolor="#FFFEF6" | 45 - 75
| bgcolor="#FFFEF6" | 45 - 75
| bgcolor="#FFFEF6" | 33/28
| bgcolor="#FFFEF6" | 33/28
| bgcolor="#FFFEF6" | 9(1/3)
| bgcolor="#FFFEF6" | 9(1/3)
| bgcolor="#FFFEF6" | 5/6
| bgcolor="#FFFEF6" | 5/6
| bgcolor="#FFFEF6" | 40mm Grenade
| bgcolor="#FFFEF6" | [[40mm Grenade]]
| bgcolor="#FFFEF6" | 10803
| bgcolor="#FFFEF6" | 10803
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 8
| bgcolor="#FFFEF6" | 8
| bgcolor="#FFFEF6" | 9500
| bgcolor="#FFFEF6" | 9500
| bgcolor="#FFFEF6" | Hex Attack , Knockback
| bgcolor="#FFFEF6" | [[Hex Attack]] , [[Knockback]]
|-
|-
| bgcolor="#FFFCD6" | Hand Bombard
| bgcolor="#FFFCD6" | [[Hand Bombard]]
| bgcolor="#FFFCD6" | 62 - 108
| bgcolor="#FFFCD6" | 62 - 108
| bgcolor="#FFFCD6" | 22
| bgcolor="#FFFCD6" | 22
| bgcolor="#FFFCD6" | 1
| bgcolor="#FFFCD6" | 1
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | Cannon Balls
| bgcolor="#FFFCD6" | [[Cannon Balls]]
| bgcolor="#FFFCD6" | 15570
| bgcolor="#FFFCD6" | 15570
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 8
| bgcolor="#FFFCD6" | 8
| bgcolor="#FFFCD6" | 6500
| bgcolor="#FFFCD6" | 6500
| bgcolor="#FFFCD6" | Knockback
| bgcolor="#FFFCD6" | [[Knockback]]
|-
|-
| bgcolor="#FFFEF6" | Bombard
| bgcolor="#FFFEF6" | [[Bombard]]
| bgcolor="#FFFEF6" | 150 - 227
| bgcolor="#FFFEF6" | 150 - 227
| bgcolor="#FFFEF6" | 32
| bgcolor="#FFFEF6" | 32
| bgcolor="#FFFEF6" | 1
| bgcolor="#FFFEF6" | 1
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | Cannon Balls
| bgcolor="#FFFEF6" | [[Cannon Balls]]
| bgcolor="#FFFEF6" | 23803
| bgcolor="#FFFEF6" | 23803
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 10
| bgcolor="#FFFEF6" | 10
| bgcolor="#FFFEF6" | 22200
| bgcolor="#FFFEF6" | 22200
| bgcolor="#FFFEF6" | Knockback
| bgcolor="#FFFEF6" | [[Knockback]]
|-
|-
| bgcolor="#FFFCD6" | 14mm Machinegun
| bgcolor="#FFFCD6" | [[14mm Machinegun]]
| bgcolor="#FFFCD6" | 11 - 23
| bgcolor="#FFFCD6" | 11 - 23
| bgcolor="#FFFCD6" | 23/18
| bgcolor="#FFFCD6" | 23/18
| bgcolor="#FFFCD6" | 44(11/22)
| bgcolor="#FFFCD6" | 44(11/22)
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 14mm AP
| bgcolor="#FFFCD6" | [[14mm AP]]
| bgcolor="#FFFCD6" | 9680
| bgcolor="#FFFCD6" | 9680
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 8
| bgcolor="#FFFCD6" | 8
| bgcolor="#FFFCD6" | 3850
| bgcolor="#FFFCD6" | 3850
| bgcolor="#FFFCD6" | Large Caliber
| bgcolor="#FFFCD6" | [[Large Caliber]]
|-
|-
| bgcolor="#FFFEF6" | 10mm Machinegun
| bgcolor="#FFFEF6" | [[10mm Machinegun]]
| bgcolor="#FFFEF6" | 17 - 32/8 - 17
| bgcolor="#FFFEF6" | 17 - 32/8 - 17
| bgcolor="#FFFEF6" | 30/25
| bgcolor="#FFFEF6" | 30/25
| bgcolor="#FFFEF6" | 90(1/18)
| bgcolor="#FFFEF6" | 90(1/18)
| bgcolor="#FFFEF6" | 5(6)/6
| bgcolor="#FFFEF6" | 5(6)/6
| bgcolor="#FFFEF6" | 10mm
| bgcolor="#FFFEF6" | [[10mm]]
| bgcolor="#FFFEF6" | 8040
| bgcolor="#FFFEF6" | 8040
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
Line 269: Line 268:
| bgcolor="#FFFEF6" | Single targeted shots available
| bgcolor="#FFFEF6" | Single targeted shots available
|-
|-
| bgcolor="#FFFCD6" | "Peacemaker"
| bgcolor="#FFFCD6" | [["Peacemaker"]]
| bgcolor="#FFFCD6" | 28 - 43
| bgcolor="#FFFCD6" | 28 - 43
| bgcolor="#FFFCD6" | 30
| bgcolor="#FFFCD6" | 30
| bgcolor="#FFFCD6" | 36(9)
| bgcolor="#FFFCD6" | 36(9)
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | .50 BMG
| bgcolor="#FFFCD6" | [[.50 BMG]]
| bgcolor="#FFFCD6" | 26040
| bgcolor="#FFFCD6" | 26040
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 6
| bgcolor="#FFFCD6" | 10
| bgcolor="#FFFCD6" | 10
| bgcolor="#FFFCD6" | 19800
| bgcolor="#FFFCD6" | 19800
| bgcolor="#FFFCD6" | Heavy Shot
| bgcolor="#FFFCD6" | [[Heavy Shot]]
|-
|-
| bgcolor="#FFFEF6" | Aircraft Gun
| bgcolor="#FFFEF6" | [[Aircraft Gun]]
| bgcolor="#FFFEF6" | 38 - 62
| bgcolor="#FFFEF6" | 38 - 62
| bgcolor="#FFFEF6" | 45
| bgcolor="#FFFEF6" | 45
| bgcolor="#FFFEF6" | 120(30)
| bgcolor="#FFFEF6" | 120(30)
| bgcolor="#FFFEF6" | 9
| bgcolor="#FFFEF6" | 9
| bgcolor="#FFFEF6" | .50 BMG
| bgcolor="#FFFEF6" | [[.50 BMG]]
| bgcolor="#FFFEF6" | 42880
| bgcolor="#FFFEF6" | 42880
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 6
| bgcolor="#FFFEF6" | 12
| bgcolor="#FFFEF6" | 12
| bgcolor="#FFFEF6" | 72400
| bgcolor="#FFFEF6" | 72400
| bgcolor="#FFFEF6" | Heavy Shot
| bgcolor="#FFFEF6" | [[Heavy Shot]]
|}
|}
<br />
<br />

Latest revision as of 20:20, 16 October 2024

All Big Guns, with the exception of the Grenade Pistol , belong to the category of two-handed weapons.

Targeted shots with big guns aren't possible, except with the Bozar and 10mm Machinegun .

Range is the range of the weapon, indicated by two numbers - the first number indicates the range of a single shot, and the second indicates the range of a burst.

Clip indicates the number of rounds stored in a single clip; numbers in brackets indicate how many rounds are fired in a single burst.

AP Cost is how many action points must be used to fire the weapon. The first number is an unaimed shot, the number in parentheses is an aimed shot, and the number after the slash is a burst.

Min. St. is the minimum strength required to use the weapon without a penalty to accuracy.

Features are a weapon's special perks and other features.


Weapon Damage Range Clip AP cost Ammo type Weight Volume Min.ST Cost Features
Flamer 40 - 80 5 5 6 Flamethrower fuel 8164 6 7 600
Improved Flamer 60 - 100 7 5 6 Flamethrower fuel 8618 6 7 1400
Flamethrower MK3 75 - 110 7 8 5 Flamethrower fuel 9164 6 7 2150 Penetrate
Minigun 6 - 10 20 120(40) 6 5mm 12700 6 8 700
Avenger Minigun 8 - 13 25 120(40) 6 5mm 12700 6 8 4500
Vindicator Minigun 12 - 18 30 100(25) 6 4.7mm Caseless 12700 6 8 17250
M134 Vulcan 9 - 23 22 240(60) 7 7.62mm 16120 6 9 14000 Heavy Shot
MS "Purifier" 7 - 14 30 140(28) 5 4.7mm Caseless 9071 6 7 18990
М60 16 - 24 40/35 50(6/10) 5/6 7.62mm 10432 6 8 1100 Short Burst available
Light Support Weapon 18 - 27 40/35 30(5/10) 5/6 .223 FMJ 9071 6 7 1750 Short Burst available
Bozar 30 - 40/25 - 35 50/40 30(1/15) 5(6)/6 .223 FMJ 9071 6 7 14250 Sniper ; Single shot mode available
Rocket Launcher 35 - 90 35 1 6 Rockets 6803 6 7 3500 Hex Attack , Knockback
Grenade Pistol 25 - 50 18 1 5 40mm grenade 2303 3 5 1400 Hex Attack , Knockback
40mm Grenade Launcher 35 - 60 26 1 5 40mm Grenade 4803 4 6 3500 Hex Attack , Knockback
Handheld GT-31 GL 35 - 60 26/22 6(1/3) 5/6 40mm Grenade 5790 5 7 6200 Hex Attack , Knockback
Assault Grenade Launcher 45 - 75 33/28 9(1/3) 5/6 40mm Grenade 10803 6 8 9500 Hex Attack , Knockback
Hand Bombard 62 - 108 22 1 6 Cannon Balls 15570 6 8 6500 Knockback
Bombard 150 - 227 32 1 6 Cannon Balls 23803 6 10 22200 Knockback
14mm Machinegun 11 - 23 23/18 44(11/22) 6 14mm AP 9680 6 8 3850 Large Caliber
10mm Machinegun 17 - 32/8 - 17 30/25 90(1/18) 5(6)/6 10mm 8040 6 7 3440 Single targeted shots available
"Peacemaker" 28 - 43 30 36(9) 6 .50 BMG 26040 6 10 19800 Heavy Shot
Aircraft Gun 38 - 62 45 120(30) 9 .50 BMG 42880 6 12 72400 Heavy Shot



Big guns can be decrafted .