Close Combat
Close_Combat When in close combat, several types of hand and leg attacks are available, which become unlocked upon reaching a certain skill and level.
Additionally, the minimum and maximum damage of both unarmed and melee weapons attacks receive a bonus from the user's Close Combat skill, provided it is over 100%.
The formula for the starting value of this skill at character creation is: 30% + (2 * AG + ST)
AP Cost is how many action points must be consumed to use the attack or weapon. The first number is an unaimed attack, and the number in parentheses is an aimed attack.
Features are an attack or weapon's special perks and other features.
Unarmed Attacks:
Attack | Damage | AP Cost | Features | Requirements |
Punch | 1 - 3 | 3 (4) | ||
Strong Punch | 1 - 4 | 3 (4) | AG 6, Close Combat 115% | |
Hammer Punch | 2 - 5 | 3 (4) | +5% Critical Chance | Level 6, ST 5, AG 6, Close Combat 155% |
Haymaker | 2 - 6 | 3 (4) | +15% Critical Chance | Level 9, ST 5, AG 7, Close Combat 180% |
Jab | 4 - 8 | 5 (6) | +5% Critical Chance | Level 5, ST 5, AG 7, Close Combat 115% |
Palm Strike | 5 - 10 | 5 (6) | +20% Critical Chance, Penetrate | Level 12, ST 5, AG 7, Close Combat 155% |
Piercing Strike | 5 - 12 | 6 (7) | +40% Critical Chance, Penetrate | Level 16, ST 5, AG 7, Close Combat 180% |
Kick | 1 - 4 | 4 (5) | ||
Strong Kick | 1 - 5 | 4 (5) | AG 6, Close Combat 115% | |
Snap Kick | 2 - 6 | 4 (5) | +5% Critical Chance | Level 6, ST 6, AG 6, Close Combat 155% |
Power Kick | 2 - 7 | 4 (5) | +15% Critical Chance | Level 9, ST 6, AG 7, Close Combat 180% |
Hip Kick | 5 - 15 | 6 (7) | +5% Critical Chance | Level 6, ST 6, AG 7, Close Combat 115% |
Hook Kick | 7 - 18 | 6 (7) | +20% Critical Chance, Penetrate | Level 12, ST 6, AG 7, Close Combat 155% |
Piercing Kick | 13 - 22 | 7 (8) | +40% Critical Chance, Penetrate | Level 15, ST 6, AG 8, Close Combat 180% |
Clip indicates how many times a weapon can attack before emptying a single clip.
Min. ST is the minimum strength required to use the weapon without a penalty to accuracy.
Unarmed Weapons:
Weapon | Damage | Clip | AP Cost | Ammo | Weight | Volume | Min. ST | Cost | Features |
---|---|---|---|---|---|---|---|---|---|
Brass Knuckles | 2 - 8 | 3 (4) | 453 | 1 | 1 | 40 | |||
Spiked Knuckles | 3 - 11 | 3 (4) | 567 | 1 | 1 | 150 | |||
Power Fist | 6 - 20 | 10 | 3 (4) | Small Energy Cell | 2765 | 2 | 1 | 900 | Penetrate |
Mega Power Fist | 27 - 44 | 12 | 3 (4) | Small Energy Cell | 3175 | 2 | 1 | 10200 | Electrocute , Electric Damage |
Melee Weapons:
Weapon | Damage | Clip | AP Cost | Ammo | Weight | Volume | Min. ST | Cost | Features |
---|---|---|---|---|---|---|---|---|---|
Knife | 1 - 9 | 3 (4) | 453 | 1 | 2 | 40 | |||
Combat Knife | 2 - 13 | 3 (4) | 507 | 1 | 2 | 140 | |||
Throwing Knife | 3 - 12 | 4 (5) | 453 | 1 | 3 | 100 | Silent | ||
Poisoned Throwing Knife | 3 - 12 | 4 (5) | 453 | 1 | 3 | 120 | Silent , Toxic | ||
"Lil' Jesus" | 6 - 18 | 3 (4) | 567 | 1 | 2 | 6666 | Penetrate | ||
Switchblade | 1 - 11 | 3 (4) | 453 | 1 | 1 | 50 | |||
Shiv | 1 - 7 | 3 (4) | 121 | 1 | 1 | 12 | |||
Wakizashi Blade | 3 - 15 | 3 (4) | 1360 | 1 | 4 | 370 | Penetrate | ||
Crowbar | 2 - 9 | 4 (5) | 4267 | 2 | 5 | 65 | |||
Wrench | 1 - 7 | 3 (4) | 1814 | 2 | 3 | 65 | |||
Club | 2 - 7 | 3 (4) | 1360 | 2 | 3 | 30 | |||
Plant Spike | 1 - 6 | 4 (5) | 1360 | 2 | 4 | 5 | |||
Spear | 3 - 11 | 4 (5) | 1814 | 2 | 4 | 80 | |||
Sharpened Spear | 4 - 14 | 4 (5) | 1814 | 2 | 4 | 130 | |||
Sledgehammer | 4 - 11 / 5 - 15 | 4 (5) / 5 (6) | 5443 | 3 | 6 | 100 | Knockback | ||
Super Sledge | 10 - 36 / 14 - 43 | 4 (5) / 5 (6) | 7135 | 3 | 5 | 12750 | Knockback , Crushing Blow | ||
Louisville Slugger | 12 - 22 | 3 (4) | 1814 | 3 | 4 | 4700 | Knockback | ||
Ripper | 9 - 18 | 8 | 4 (5) | Small Energy Cell | 907 | 2 | 4 | 500 | Penetrate |
Cattle Prod | 5 - 16 | 10 | 3 (4) | Small Energy Cell | 1360 | 3 | 4 | 440 | Accurate , Electric Damage |
Super Cattle Prod | 15 - 29 | 10 | 4 (5) | Small Energy Cell | 1360 | 3 | 4 | 9600 | Electrocute , Electric Damage |
Chain "Anatolia" | 5 - 11 | 3 (4) | 680 | 3 | 4 | 440 | Crushing Blow |