Armor Class

Revision as of 14:48, 12 October 2024 by Theniska (talk | contribs) (Bot: Automated import of articles)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Armor_Class Armor Class is a derived statistic that represents the chance (%) to fully absorb the damage of an attack. A character's armor class is set primarily by the armor they are wearing, with more powerful armor having a higher armor class. It can also be affected by the perk Adrenaline Rush .

Starting Armor Class will always be 0 , and cannot go higher than 39.